The second half of Garden of Eden is ostensibly about a race. It’s more about how just the right things at the right time can lead to new friendships and a new life.
This is where Garden of Eden steps up a gear. I wanted this to be a story about people learning to do something with their lives, getting that buzz of energy and enthusiasm I feel when I commit myself to a project. Having something to work towards.
From this point on, the characters have something to aim for.
This was an interesting battle for sure – a force of only eight models against a much larger one, led by a powerful Strider.
Unfortunately, many of the photographs I took did not come out.
It did not go particularly well for the North…
This army has been one of the most fun wargaming projects I have worked on; I have taken the time to personalise and create custom scenic bases for every miniature, bought third-party conversion parts to add to the kits to ensure none are completely stock constructions and come up with a backstory for every unit. I have tied the backstory into my other armies for the game where possible, thus the Three-Ones and the Salamandine Incident turn up…
It is also only eight models, a truly elite force!
Previous Chapter: A Few Drinks
Chapter 3 of this story is less laid back, and introduces a bit more about the sort-of familial life the characters lead. Something I wanted to get across was that in this idyllic future world the nature of a family might have changed a little, but people still remain human – and that utopias can still have conflicts on a personal level.