Ultraman GEED was the first series in the franchise I had watched to completion, and it proved consistently impressive – not least because of the enthusiasm and love the cast seemed to have for it, which came across very clearly in the performances. It was a series that managed to make something quite continuity-heavy accessible; by this point there is a fairly established Ultraman mythos, so to speak, and the relationships between the various heroes and villains are quite central to the main plot of GEED. Nevertheless, it used various different angles to make itself accessible to its family audience – if anything, Ultraman is interesting in the long-running superhero franchises because it is very focused on referencing and maintaining its canon, but at the same time doing so in a way that attracts, rather than puts off, new fans.
Special Rescue Police Winspector (1990) is a series that regularly has me overreacting to its stupidity; it is gloriously over-the-top, often nonsensical in its approach to science and science fiction, and feels at times like it has perhaps two or three stock plots that are recycled in different settings. At the same time, though, I would absolutely recommend it to people looking for an entertaining and frequently plain daft superhero series. It may be stupid and contrived, even within the standards of its genre, but it is stupid in a very sincere and heartfelt way which manages – often enough – to make the viewer feel like they are laughing with the writing not purely at it.
At the end of the day, Garden of Eden is a novel about chance encounters and the new friends waiting to be made in groups you thought familiar. It’s about the excitement of being somewhere, being part of something.
The experience of live music is dreamlike, intense and memorable. This is a chapter that tries to communicate that, while also offering a little calmer activity beforehand.
Fantastic Children is a series that like so many anime uses its opening episodes to establish mysteries to draw the viewer in; it is arguably a hallmark of good fiction to be able to open with a story in media res or laid out in such a fashion that all the pieces of the puzzle are not immediately discernable. Many anime attempt this but too often either the resolution of the mystery is inadequate payoff for the time spent reaching it, or the mystery is spun out for too long prior to its resolution, meaning the impression is given that the characters are dragging their heels needlessly. Harder still to pull off is a series that plays dramatically with the audience’s empowered position as capable of seeing sides of the story the characters cannot.
The Grey Cliff chapters of Garden of Eden were where things kicked off in all directions, where I tried to capture the excitement of meeting people, of finding new things, of everything that could happen.
For the characters it isn’t necessarily a new experience, but I wanted it to feel like even so, there were surprises.
The ending of Atom: The Beginning is left so that further adaptation of its ongoing source material can be made; this is not the complete conclusion of the story, and knowing this context now rather sets my initial observations about the series in context (that it was taking a very laid-back and almost uninterested approach to its worldbuilding and the ethical questions raised). It is an adaptation of a small part of a longer, ongoing work. Of course it will not provide all the answers. Before moving into the meat of this consideration of the series, it is worth considering something else. I was initially perturbed, or at least surprised, to see that the series was raising and ignoring questions about machine sentience and robot ethics. It felt like a failure of science-fiction to studiously avoid taking a stand while raising allegorical and philosophical questions.
The second half of Garden of Eden is ostensibly about a race. It’s more about how just the right things at the right time can lead to new friendships and a new life.
There are no shortage of anime which put a mecha genre spin on the “modern-day character ends up in fantasy/alien world” (isekai) theme. From Aura Battler Dunbine through arguably series like Orguss into ones like Magic Knight Rayearth or The Visions of Escaflowne it has strong precedent, and it is a genre that brings a few additional interesting themes to the traditional science-fiction and fantasy ones. I am personally very interested in stories of culture shock, or outsiders to a society trying to fit in; it is for this reason I was quite disappointed in the TV adaptation of Crest of the Stars because it hinted at being a story of a human living as the ward of aliens and learning their culture, and then did not really deliver so much on that. One could almost consider, actually, a story like Crest of the Stars as the pure science-fiction equivalent to the isekai story – a human living among aliens.
This is where Garden of Eden steps up a gear. I wanted this to be a story about people learning to do something with their lives, getting that buzz of energy and enthusiasm I feel when I commit myself to a project. Having something to work towards.
From this point on, the characters have something to aim for.